Now editing — locally

Private video tools
that run in your browser.

Trim, compress, convert, resize, crop, merge, and optimize videos without uploads. Everything happens locally on your device.

No uploads · No cloud processing · Your videos stay private
SCENE 01 · TAKE 04VideoDock — Cutting Room00:00:04:12
Drop a video here — or click to preview · plays locally, never uploaded
File size — after compress
57 MB
↓ 69% from 184 MB · local
Trim 0:04 → 0:18
Resize 1080×1920
Mute audio on
Export WebM
01 Toolkit 30 tools

Popular video tools

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02 The promise

Your videos never leave your device

No upload endpoint

Files are read straight into the page with the File API. There is literally no server to send them to.

Real browser processing

Canvas, MediaRecorder, WebAudio and WebCodecs do the work — with heavy lifting in Web Workers.

See savings first

Compression and resize tools show before/after size and estimated savings before you download.

03 How it works

From drop to download — nothing in between travels

1

Drop your video

The File API hands the page a local reference. No bytes cross the network.

2

Decode locally

The browser decodes frames into a video element and Canvas.

3

Process on-device

Canvas + MediaRecorder + WebAudio re-encode or extract, in a worker where possible.

4

Download result

The finished file is assembled in memory and saved from the tab.

04 Categories

Browse by what you need to do

05 Questions

No. VideoDock has no upload endpoint. Files are opened locally and every operation runs in your browser tab.

Anything your browser can decode — typically MP4, WebM, MOV and more. Re-encoded output is WebM; the FFmpeg build adds MP4.

The core tools are free. Pro and Business on the pricing page are upgrade-ready placeholders.

Once the page has loaded, most tools keep working without a connection, because all processing is local.